Silence
Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area. The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any. Items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not. Creatures in an area of a silence spell are immune to sonic or language-based attacks, spells, and effects.
- System
- PF1E
- School
- Illusion
- Subschool
- —
- Element
- —
- Casting Time
- 1 round
- Range
- long (400 ft. + 40 ft./level)
- Target
- —
- Area
- 20-ft.-radius emanation centered on a creature, object, or point in space
- Duration
- 1 round/level (D)
- Saving Throw
- Will negates; see text or none (object)
- Spell Resistance
- No
- Components
- V, S
Loading references...