Library / Magic

Slow

One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.

An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both (nor may it take full-round actions). Additionally, it takes a –1 penalty on attack rolls, AC, and Reflex saves. A slowed creature moves at half its normal speed (round down to the next 5-foot increment), which affects the creature's jumping distance as normal for decreased speed.

Multiple slow effects don't stack. Slow counters and dispels haste.

Source: Core Rulebook
one creature/level, no two of which can be more than 30 ft. apart
Casting
System
PF1E
School
Transmutation
Subschool
Element
Casting Time
1 standard action
Range
close (25 ft. + 5 ft./2 levels)
Target
Area
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
a drop of molasses