Library / Magic

Spontaneous Immolation

Target takes 3d6 points of fire damage and catches on fire.

You point your finger at a creature, causing it to spontaneously burst into flame. The target takes 3d6 points of fire damage and catches on fire. A successful Fortitude save reduces this damage by half and prevents the target from catching on fire. Each round on your turn, a burning target can attempt a new save to extinguish the flames (DC equal to the DC of the spell); otherwise it takes another 1d6 fire damage.

Source: Ultimate Combat
one creature
Casting
System
PF1E
School
Evocation
Subschool
Element
Casting Time
1 standard action
Range
medium (100 ft. + 10 ft./level)
Target
one creature
Area
Duration
instantaneous
Saving Throw
Fortitude half and Reflex (see description)
Spell Resistance
Yes
Components
V, S, M
Class Levels
Components
V
S
M
pinch of saltpeter