Library / Magic

Ward The Faithful

Creatures of same faith gain bonuses to AC and on saving throws.

All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC and a +2 resistance bonus on all saves. At 12th level, these bonuses increase to +3. At 18th level, the bonuses increase to +4.

If you do not worship a specific deity, the bonuses apply to those who share your faith. If you do not have a specific faith or religion, the spell provides benefits only to yourself. Enemies gain the benefits of this spell if they worship the same god or share the same faith as you, even if you view them as heretical.

Source: Advanced Player's Guide
10-ft.-radius emanation from touched creature
Casting
System
PF1E
School
Abjuration
Subschool
Element
Casting Time
1 standard action
Range
touch
Target
Area
10-ft.-radius emanation from touched creature
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
No
Components
V, S, DF
Class Levels
Components
V
S
DF