Abjuration
Dispels touched illusion or a creature's change in form.
Class Levels:
Witch 5
Inquisitor 3
Enchantment
You are transformed into a single-minded force of destruction.
Class Levels:
Witch 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Alchemist 3
Warpriest 4
Inquisitor 3
Antipaladin 3
Investigator 3
Enchantment
Subject immediately accepts an offered item and uses it.
Class Levels:
Bard 1
Skald 1
Witch 1
Necromancy
-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.
Class Levels:
Adept 3
Witch 3
Cleric 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Bloodrager 4
Antipaladin 3
Enchantment
Target gains a +2 insight bonus on skill checks with a skill you have at least one rank in and is considered trained in that skill.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 3
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Inquisitor 2
Enchantment
Grants a creature proficiency in a single weapon for short period of time.
Class Levels:
Magus 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Investigator 2
Transmutation
If the target of this spell fails its Fortitude save, areas of earth and stone floor act as a snapping quagmire that pulls the target down and damages it if it attempts to move through such terrain.
Class Levels:
Druid 2
Witch 2
Hunter 2
Transmutation
This spell functions as binding earth, except as noted.
Class Levels:
Druid 6
Witch 6
Hunter 6
Necromancy
You mark the target with a black marking on its skin; The mark functions as a mark of justice but with respect to water.
Class Levels:
Druid 7
Witch 7
Conjuration
Tentacles grapple all creatures within a 20-ft. spread.
Class Levels:
Magus 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Bloodrager 4
Necromancy
Cause a stabilized creature to resume dying.
Class Levels:
Witch 0
Cleric 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Warpriest 0
Inquisitor 0
Illusion
You draw upon your elven link to the wilderness to change the coloration of yourself and your equipment to match that of your surroundings.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Ranger 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Necromancy
Withers one plant or deals 1d6/level damage to plant creature.
Class Levels:
Druid 4
Witch 5
Hunter 4
Shaman 5
Wizard 5
Arcanist 5
Sorcerer 5
Necromancy
Makes subject blind or deaf.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 3
Oracle 3
Shaman 3
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Bloodrager 2
Antipaladin 2
Transmutation
The target gains a 5-foot-radius aura that causes the blood of creatures in that area to ignite upon contact with air.
Class Levels:
Magus 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 1
Investigator 2
Transmutation
You greatly magnify the target's ability to smell the presence of blood.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Antipaladin 2
Investigator 3
Divination
Learn a spell from the target's blood.
Class Levels:
Magus 2
Witch 2
Wizard 2
Sorcerer 2
Alchemist 2
Investigator 2
Transmutation
Targets take fire damage; orcs get +2 Strength.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Transmutation
The target's flesh becomes flexible and rubbery.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Abjuration
Frees subjects from enchantments, transmutations, and curses.
Class Levels:
Bard 4
Adept 5
Skald 4
Witch 5
Cleric 5
Oracle 5
Shaman 5
Wizard 5
Paladin 4
Arcanist 5
Sorcerer 5
Warpriest 5
Inquisitor 5
Enchantment
Target takes a -20 penalty on its next attack roll or check.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Evocation
Inflict 1d6 fire damage to creature by looking at it.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Evocation
1d4/level fire damage (max 5d4).
Class Levels:
Adept 1
Magus 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Illusion
Skull acts as magic mouth, listeners are shaken.
Class Levels:
Witch 3