Necromancy
Prevents target from dying due to hit point damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Necromancy
Grants bonuses against death spells and negative energy.
Class Levels:
Druid 5
Witch 4
Cleric 4
Hunter 5
Oracle 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Enchantment
Inflicts an ill fate on a creature, halving its damage when it attacks or casts a spell
Class Levels:
Witch 4
Cleric 4
Oracle 4
Warpriest 4
Necromancy
Turn a corpse into a clean skeleton.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Enchantment
Puts 10 HD of creatures to sleep.
Class Levels:
Bard 3
Skald 3
Witch 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Conjuration
The target becomes temporarily immune to disease.
Class Levels:
Druid 2
Witch 1
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Enchantment
Ignore pain for 1 hour/level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Conjuration
Stops poison from harming subject for 1 hour/level.
Class Levels:
Bard 2
Adept 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Conjuration
As delay poison, but you may divide the duration among creatures touched.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Paladin 3
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Enchantment
Target is penalized on attacks and checks but gains bonus against charms and compulsions.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Enchantment
As sending, plus you can send suggestion.
Class Levels:
Witch 8
Wizard 8
Arcanist 8
Sorcerer 8
Transmutation
Ammunition in the targeted firearm is prone to misfire.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Necromancy
Kills subject and destroys remains.
Class Levels:
Witch 8
Cleric 7
Oracle 7
Shaman 8
Warpriest 7
Divination
Detects all spells and magic items within 60 ft.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Warpriest 0
Inquisitor 0
Divination
Detects poison in a creature or object.
Class Levels:
Druid 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Ranger 1
Wizard 0
Paladin 1
Arcanist 0
Sorcerer 0
Warpriest 0
Inquisitor 0
Antipaladin 1
Divination
Alerts you to magical eavesdropping
Class Levels:
Bard 4
Skald 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Divination
Reveals hidden doors within 60 ft.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Divination
Allows "listening" to surface thoughts.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Inquisitor 2
Divination
Detect and identify diseases.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Conjuration
Teleports you a short distance.
Class Levels:
Bard 4
Magus 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Divination
Reveals deliberate falsehoods.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Paladin 3
Alchemist 4
Warpriest 4
Inquisitor 4
Divination
Reveals exact location of creature or object.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Shaman 8
Wizard 8
Arcanist 8
Sorcerer 8
Summoner 6
Warpriest 8
Abjuration
No summary yet.
Class Levels:
Bard 3
Magus 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Abjuration
This spell functions as discharge , except it can discharge multiple technological objects and can be used to target an area.
Class Levels:
Bard 6
Magus 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6