Divination
You understand all spoken and written languages.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Warpriest 1
Inquisitor 1
Evocation
1d6/level cold damage.
Class Levels:
Magus 5
Witch 6
Shaman 6
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Enchantment
Subjects behave oddly for 1 round/level.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Conjuration
Summon a black pudding.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 5
Divination
Lets you ask question of extraplanar entity.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Necromancy
Infects subject with chosen disease.
Class Levels:
Adept 3
Druid 3
Cleric 3
Hunter 3
Oracle 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Bloodrager 4
Antipaladin 3
Necromancy
Infect a subject with a magical disease.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 5
Evocation
Scorching rays cause 4d6 fire damage, then move on to new targets.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Evocation
Sets trigger condition for another spell.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Evocation
Makes a permanent, heatless light.
Class Levels:
Adept 3
Cleric 3
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Inquisitor 3
Transmutation
Take control of a construct.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Enchantment
Direct a summoned monster as if you had summoned it.
Class Levels:
Bard 3
Skald 3
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 4
Necromancy
Undead don't attack you while under your command.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Transmutation
You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level in
Class Levels:
Druid 2
Witch 2
Cleric 3
Hunter 2
Oracle 3
Ranger 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Transmutation
Raises or lowers bodies of water.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 4
Transmutation
Changes weather in local area.
Class Levels:
Druid 7
Witch 7
Cleric 7
Oracle 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Warpriest 7
Elementalist Wizard 7
Conjuration
Acidic patch damages an opponent.
Class Levels:
Magus 5
Wizard 5
Arcanist 5
Sorcerer 5
Conjuration
Touch attack deals 1d4 acid/level.
Class Levels:
Magus 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Bloodrager 1
Transmutation
Extra eyes give all-around vision.
Class Levels:
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3
Transmutation
Subject takes -5 on Craft skill checks.
Class Levels:
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
Subject gains +5 on next Craft check.
Class Levels:
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Conjuration
As lesser create demiplane, but larger and with planar traits.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Wizard 8
Arcanist 8
Sorcerer 8
Summoner 6
Warpriest 8
Conjuration
As create demiplane, but larger and with more planar traits.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Conjuration
Create your own demiplane.
Class Levels:
Witch 7
Cleric 7
Oracle 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Warpriest 7