Divination
+2d4 bonus on failed attack roll or skill check.
Class Levels:
Bard 2
Skald 2
Transmutation
Become insubstantial and fly slowly.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Elementalist Wizard 3
Conjuration
Connects two planes for travel or summoning.
Class Levels:
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Elementalist Wizard 9
Enchantment
Commands subject of 7 HD or less.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Enchantment
As lesser geas, but affects any creature.
Class Levels:
Bard 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Inquisitor 5
Necromancy
Preserves one corpse.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Shaman 2
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 2
Conjuration
Teleports you and select creatures to predetermined location.
Class Levels:
Bard 6
Skald 6
Wizard 6
Arcanist 6
Sorcerer 6
Conjuration
Creates a geyser of boiling water.
Class Levels:
Druid 4
Magus 5
Hunter 4
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Transmutation
Incorporeal creature takes half damage from nonmagical weapons.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Paladin 1
Warpriest 2
Inquisitor 2
Transmutation
As ghostbane dirge, but affects multiple creatures.
Class Levels:
Bard 4
Skald 4
Cleric 5
Oracle 5
Shaman 5
Paladin 3
Warpriest 5
Inquisitor 5
Illusion
You look like a ghost of yourself.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Inquisitor 2
Investigator 2
Illusion
Figment sounds.
Class Levels:
Bard 0
Adept 0
Magus 0
Skald 0
Wizard 0
Arcanist 0
Sorcerer 0
Conjuration
Conjures a Large, quasi-real, wolflike creature made of roiling black smoke.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 2
Bloodrager 4
Necromancy
Paralyzes one subject, which exudes stench that makes those nearby sickened.
Class Levels:
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Transmutation
Turns you into a Large giant.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Alchemist 6
Transmutation
Turns you into a Huge giant.
Class Levels:
Wizard 8
Arcanist 8
Sorcerer 8
Transmutation
Turns centipedes, scorpions, or spiders into giant vermin.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Warpriest 4
Transmutation
You give the targets the appearance and many of the abilities of sahuagin mutants, with effects as described below.
Class Levels:
Cleric 4
Oracle 4
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 4
Transmutation
You gain +20 bonus on Bluff checks, and your lies can escape magical discernment.
Class Levels:
Bard 3
Skald 3
Transmutation
You take no falling damage and move 60 ft./round while falling.
Class Levels:
Druid 2
Witch 2
Hunter 1
Ranger 1
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Elementalist Wizard 2
Conjuration
Blinds targets, outlines invisible things.
Class Levels:
Bard 2
Magus 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Bloodrager 2
Elementalist Wizard 2
Abjuration
As lesser globe of invulnerability, plus 4th-level spell effects.
Class Levels:
Wizard 6
Arcanist 6
Sorcerer 6
Abjuration
Stops 1st- through 3rd-level spell effects.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Conjuration
You create one or more bolts of negative energy infused with shadow pulled from the Shadow Plane.
Class Levels:
Magus 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3