Abjuration
Grants +5 AC and DR 10/evil, can't attack.
Class Levels:
Paladin 4
Abjuration
Masks object against scrying.
Class Levels:
Bard 1
Skald 1
Cleric 3
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 3
Inquisitor 3
Conjuration
Fog surrounds you.
Class Levels:
Adept 1
Druid 1
Magus 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Elementalist Wizard 1
Transmutation
Converts the surface of the ground into molten glass.
Class Levels:
Druid 4
Hunter 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Necromancy
You inflict a curse of the roiling sea upon the target, making it permanently sickened.
Class Levels:
Druid 5
Witch 5
Hunter 5
Transmutation
Opens or closes small or light things.
Class Levels:
Bard 0
Magus 0
Skald 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Enchantment
Target loses its next action.
Class Levels:
Bard 2
Skald 2
Wizard 2
Arcanist 2
Sorcerer 2
Necromancy
Creature is affected by negative oracle's curse effects.
Class Levels:
Oracle 2
Transmutation
Target gains the benefits of your oracle's curse.
Class Levels:
Oracle 4
Necromancy
Sphere inflicts negative levels.
Class Levels:
Cleric 8
Oracle 8
Wizard 8
Arcanist 8
Sorcerer 8
Warpriest 8
Evocation
Harms and dazes chaotic creatures (1d8 damage/2 levels).
Class Levels:
Cleric 4
Oracle 4
Warpriest 4
Inquisitor 4
Transmutation
You fly at a speed of 40 ft. and can hustle over long distances.
Class Levels:
Magus 5
Witch 5
Shaman 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Elementalist Wizard 5
Enchantment
Grieving target can take no actions and is denied its Dex bonus.
Class Levels:
Bard 3
Skald 3
Wizard 4
Arcanist 4
Sorcerer 4
Enchantment
Creatures bow before you as if you were divine.
Class Levels:
Bard 6
Skald 6
Cleric 9
Oracle 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9
Inquisitor 6
Transmutation
Subject gains +4 to Wis for 1 min./level.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Transmutation
As owl's wisdom, affects 1 subject/level.
Class Levels:
Druid 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Warpriest 6
Evocation
Inflicts 1d6 nonlethal damage 1 round/level.
Class Levels:
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Evocation
As pain strike, but affects multiple creatures.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Abjuration
Take the damage and effects for another creature.
Class Levels:
Paladin 2
Transmutation
You surge with ancestral power, temporarily embodying all the strengths of both elvenkind and humankind simultaneously, and transforming into a paragon of both races, something greater than elf or human alone.
Class Levels:
Magus 4
Witch 3
Cleric 3
Oracle 3
Wizard 3
Paladin 4
Arcanist 3
Sorcerer 3
Alchemist 3
Warpriest 3
Bloodrager 3
Investigator 3
Transmutation
Creates passage through wood or stone wall.
Class Levels:
Wizard 5
Arcanist 5
Sorcerer 5
Elementalist Wizard 5
Transmutation
One subject/level leaves no tracks.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Shaman 1
Evocation
With a sweeping gesture, you call forth mighty winds to clear a path ahead of you.
Class Levels:
Druid 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Abjuration
Locks a weapon in place on the target's body.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Inquisitor 1