Necromancy
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Necromancy
Prevents target from dying due to hit point damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Necromancy
Grants bonuses against death spells and negative energy.
Class Levels:
Druid 5
Witch 4
Cleric 4
Hunter 5
Oracle 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Evocation
Object sheds shadows in 60-ft. radius.
Class Levels:
Adept 3
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Abjuration
As sanctify armor, but gain DR 5/good when using judgment or smite.
Class Levels:
Inquisitor 4
Antipaladin 3
Conjuration
The target becomes temporarily immune to disease.
Class Levels:
Druid 2
Witch 1
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Enchantment
Ignore pain for 1 hour/level.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Oracle 2
Wizard 2
Arcanist 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Conjuration
Stops poison from harming subject for 1 hour/level.
Class Levels:
Bard 2
Adept 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Conjuration
As delay poison, but you may divide the duration among creatures touched.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Paladin 3
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Enchantment
Worsens creatures' attitudes.
Class Levels:
Bard 4
Skald 4
Inquisitor 4
Evocation
Fills area with negative energy; aids undead.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals creatures, spells, or objects of selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Detects all spells and magic items within 60 ft.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Wizard 0
Arcanist 0
Sorcerer 0
Summoner 0
Warpriest 0
Inquisitor 0
Divination
Detects poison in a creature or object.
Class Levels:
Druid 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Ranger 1
Wizard 0
Paladin 1
Arcanist 0
Sorcerer 0
Warpriest 0
Inquisitor 0
Antipaladin 1
Divination
Alerts you to magical eavesdropping
Class Levels:
Bard 4
Skald 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Divination
Allows "listening" to surface thoughts.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Inquisitor 2
Divination
Reveals undead within 60 ft.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Alchemist 1
Warpriest 1
Inquisitor 1
Evocation
Kills, paralyzes, staggers, or deafens nonlawful targets.
Class Levels:
Cleric 7
Oracle 7
Warpriest 7
Inquisitor 6
Abjuration
Bars extradimensional movement.
Class Levels:
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 4
Inquisitor 3
Divination
Reveals deliberate falsehoods.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Paladin 3
Alchemist 4
Warpriest 4
Inquisitor 4
Evocation
Object touched emanates bright light, granting Perception and Sense Motive bonuses.
Class Levels:
Bard 2
Skald 2
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 2