Illusion
You create a larger and far more menacing version of yourself that you can send forth, manipulate like a puppet, and use to interact with others.
Class Levels:
Bard 3
Skald 3
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Inquisitor 3
Transmutation
A target starves with an insatiable hunger.
Class Levels:
Druid 2
Witch 2
Hunter 2
Enchantment
Subject's Int and Cha drop to 1.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Necromancy
Gives subject SR 12 + your level vs. healing effects.
Class Levels:
Witch 2
Inquisitor 3
Necromancy
As fester, but affecting multiple targets.
Class Levels:
Witch 6
Inquisitor 6
Divination
Shows most direct way to a location.
Class Levels:
Bard 6
Druid 6
Skald 6
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Warpriest 6
Inquisitor 6
Divination
Notice traps as a rogue does.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Transmutation
You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on land.
Class Levels:
Druid 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Transmutation
Ammunition in the targeted firearm creates a tremendous flash capable of blinding the weapon's bearer and those around him.
Class Levels:
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Transmutation
Turns subject creature into statue.
Class Levels:
Magus 6
Witch 6
Shaman 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Conjuration
Worms deal hp and Dex damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 4
Inquisitor 4
Transmutation
The target's flesh fills out and gains a healthy, natural color.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Inquisitor 2
Investigator 2
Transmutation
Subject flies at a speed of 60 ft.
Class Levels:
Magus 3
Witch 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Fog obscures vision.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Elementalist Wizard 2
Transmutation
Target cannot make loud noises.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Inquisitor 1
Divination
"Sixth sense" warns of impending danger.
Class Levels:
Druid 9
Witch 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Enchantment
Acts as the deeper slumber spell, but only affects one creature of 10 Hit Dice or fewer.
Class Levels:
Bard 4
Skald 4
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Transmutation
You take on a terrifying, Large-sized form of yourself and emit an aura that causes creatures to become shaken or frightened.
Class Levels:
Druid 8
Witch 8
Cleric 8
Oracle 8
Wizard 8
Arcanist 8
Sorcerer 8
Warpriest 8
Transmutation
Target takes cold damage and is fatigued.
Class Levels:
Druid 1
Magus 1
Witch 1
Hunter 1
Shaman 1
Bloodrager 1
Evocation
The area is covered in a chilling frost.
Class Levels:
Druid 2
Witch 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Enchantment
Target cannot speak intelligently.
Class Levels:
Bard 1
Skald 1
Witch 1
Transmutation
You curse the target to suffer unbearable heat.
Class Levels:
Druid 2
Witch 2
Hunter 2
Enchantment
Commands subject of 7 HD or less.
Class Levels:
Bard 3
Skald 3
Witch 4
Wizard 4
Arcanist 4
Sorcerer 4
Inquisitor 4
Enchantment
As lesser geas, but affects any creature.
Class Levels:
Bard 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Inquisitor 5