Conjuration
As many as eight subjects travel to another plane.
Class Levels:
Witch 7
Cleric 5
Oracle 5
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Warpriest 5
Necromancy
Touch deals 1d3 Con damage 1/round for 6 rounds.
Class Levels:
Druid 3
Witch 4
Cleric 4
Hunter 3
Oracle 4
Shaman 4
Warpriest 4
Antipaladin 4
Transmutation
Cold darkness paralyzes and deals damage.
Class Levels:
Druid 9
Witch 9
Cleric 9
Oracle 9
Shaman 9
Warpriest 9
Evocation
1d6 damage + 1/level, touch or thrown.
Class Levels:
Druid 1
Hunter 1
Shaman 1
Abjuration
+2 to AC and saves, plus additional protection against selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Abjuration
Absorbs 12 points/level of damage from one kind of energy.
Class Levels:
Druid 3
Cleric 3
Hunter 2
Oracle 3
Ranger 2
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Alchemist 3
Warpriest 3
Bloodrager 3
Inquisitor 3
Elementalist Wizard 3
Abjuration
+2 to AC and saves, plus additional protection against selected alignment.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Abjuration
+2 to AC and saves, plus additional protection against selected alignments.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Abjuration
+2 to AC and saves, plus additional protection against selected alignments.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Conjuration
Summon a swarm of poisonous frogs.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Hunter 3
Shaman 4
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Conjuration
Restores life to subject who died as long as one day/level ago.
Class Levels:
Adept 5
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Conjuration
Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35).
Class Levels:
Druid 9
Witch 7
Cleric 7
Oracle 7
Shaman 7
Warpriest 7
Transmutation
Brings dead subject back in a random body.
Class Levels:
Druid 4
Witch 5
Hunter 4
Shaman 4
Conjuration
Cures normal or magical blindness or deafness.
Class Levels:
Witch 3
Cleric 3
Oracle 3
Shaman 3
Paladin 3
Alchemist 3
Warpriest 3
Abjuration
Frees object or person from curse.
Class Levels:
Bard 3
Adept 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Shaman 3
Wizard 4
Paladin 3
Arcanist 4
Sorcerer 4
Alchemist 3
Warpriest 3
Inquisitor 3
Abjuration
Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
Class Levels:
Bard 1
Skald 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Conjuration
Frees one or more creatures from paralysis or slow effect.
Class Levels:
Cleric 2
Oracle 2
Shaman 2
Paladin 2
Warpriest 2
Inquisitor 2
Abjuration
Insects, spiders, and other vermin stay 10 ft. away.
Class Levels:
Bard 4
Druid 4
Skald 4
Cleric 4
Hunter 3
Oracle 4
Ranger 3
Shaman 4
Warpriest 4
Abjuration
Ignores first 10 (or more) points of damage per attack from specified energy type.
Class Levels:
Adept 2
Druid 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Elementalist Wizard 2
Necromancy
Dead creature cannot be revived.
Class Levels:
Druid 5
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 5
Warpriest 4
Conjuration
Restores level and ability score drains.
Class Levels:
Adept 4
Cleric 4
Oracle 4
Shaman 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Conjuration
As restoration, plus restores all levels and ability scores.
Class Levels:
Cleric 7
Oracle 7
Shaman 7
Warpriest 7
Conjuration
Dispels magical ability penalty or repairs 1d4 ability damage.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Shaman 2
Paladin 1
Alchemist 2
Warpriest 2
Inquisitor 2
Conjuration
Fully restore dead subject.
Class Levels:
Witch 8
Cleric 7
Oracle 7
Shaman 8
Warpriest 7