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Items Compendium

Search magic items, treasures, artifacts, and other enchanted gear by slot, source, aura, price, and Forge universe.

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1270 items · showing 913–936
Name Type Slot Aura CL Price Source
Robe of Powerlessness Wondrous Item Body strong transmutation 13 Core Rulebook
Robe of Scintillating Colors Wondrous Item Body moderate illusion 11 27000 gp Core Rulebook
Robe of Stars Wondrous Item Body strong varied 15 58000 gp Core Rulebook
Robe of the Archmagi Wondrous Item Body strong varied 14 75000 gp Core Rulebook
Robe of Useful Items Wondrous Item Body moderate transmutation 9 7000 gp Core Rulebook
Robe of Vermin Wondrous Item Body strong abjuration 13 Core Rulebook
Robes of Arcane Heritage Wondrous Item Body moderate necromancy 9 16000 gp Advanced Player's Guide
Rod of Absorption Rod strong abjuration 15 50000 gp Core Rulebook
Rod Of Absorption
This rod absorbs spells or spell-like abilities into itself.
Rod strong abjuration 15 50000 gp Ultimate Equipment
Rod of Alertness Rod moderate abjuration, divination, enchantment, and evocation 11 85000 gp Core Rulebook
Rod Of Alertness
This rod is indistinguishable from a +1 light mace .
Rod moderate varies 11 85000 gp Ultimate Equipment
Rod of Arson Rod strong evocation 12 Advanced Player's Guide
Rod of Balance
This short, slender rod appears to be crafted from solid iron, though it is incredibly light.
Rod faint abjuration 5 15000 gp Ultimate Equipment
Rod of Beguiling
This eye-catching rod is bedecked with glittering spangles.
Rod faint abjuration 5 18000 gp Ultimate Equipment
Rod of Cancellation Rod strong abjuration 17 11000 gp Core Rulebook
Rod of Dwarven Might
This dwarven version of the more famous rod of lordly might has no spell-like powers; however, when wielded by a dwarf, it increases all AC, attack roll, CMD, CMB, and saving throw bonuses from a dwar
Rod strong transmutation 19 80000 gp Ultimate Equipment
Rod of Enemy Detection Rod moderate divination 10 23500 gp Core Rulebook
Rod Of Enemy Detection
This device pulses in the wielder's hand and points in the direction of any creature or creatures hostile to the bearer of the device (nearest ones first).
Rod moderate divination 10 23500 gp Ultimate Equipment
Rod of Escape
Wrought from cold iron, this rod allows its wielder to escape from even the tightest of bonds or grasps.
Rod faint evocation 5 15000 gp Ultimate Equipment
Rod of Flailing Rod moderate enchantment 9 50000 gp Core Rulebook
Rod Of Flailing
Upon the command of its possessor, this rod activates, changing from a normal-seeming rod to a +3/+3 dire flail .
Rod moderate enchantment 9 50000 gp Ultimate Equipment
Rod of Flame Extinguishing Rod strong transmutation 12 15000 gp Core Rulebook
Rod Of Flame Extinguishing
This rod can extinguish Medium or smaller nonmagical fires with simply a touch (a standard action).
Rod strong transmutation 12 15000 gp Ultimate Equipment
Rod of Foiled Magic
This rod is similar in appearance to a metamagic rod .
Artifact strong no school 17 Ultimate Equipment