Transmutation
You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD.
Class Levels:
Druid 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Divination
You understand all spoken and written languages.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Warpriest 1
Inquisitor 1
Divination
Lets you ask question of extraplanar entity.
Class Levels:
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Alchemist 5
Transmutation
Extra eyes give all-around vision.
Class Levels:
Witch 3
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Bloodrager 3
Inquisitor 3
Investigator 3
Transmutation
Subject gains +5 on next Craft check.
Class Levels:
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Investigator 1
Conjuration
Cures 4d8 damage + 1/level (max +20).
Class Levels:
Bard 4
Adept 4
Druid 5
Skald 4
Witch 5
Cleric 4
Hunter 5
Oracle 4
Shaman 4
Alchemist 4
Warpriest 4
Inquisitor 4
Conjuration
Cures 1d8 damage + 1/level (max +5).
Class Levels:
Bard 1
Adept 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 2
Shaman 1
Paladin 1
Alchemist 1
Warpriest 1
Inquisitor 1
Conjuration
Cures 2d8 damage +1/level (max. +10).
Class Levels:
Bard 2
Adept 2
Druid 3
Skald 2
Witch 2
Cleric 2
Hunter 3
Oracle 2
Ranger 3
Shaman 2
Paladin 3
Alchemist 2
Warpriest 2
Inquisitor 2
Conjuration
Cures 3d8 damage + 1/level (max +15).
Class Levels:
Bard 3
Adept 3
Druid 4
Skald 3
Witch 4
Cleric 3
Hunter 4
Oracle 3
Ranger 4
Shaman 3
Paladin 4
Alchemist 3
Warpriest 3
Inquisitor 3
Transmutation
See 60 ft. in total darkness.
Class Levels:
Hunter 3
Ranger 3
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Antipaladin 2
Transmutation
As darkvision, but you may divide the duration among creatures touched.
Class Levels:
Hunter 4
Ranger 4
Wizard 3
Arcanist 3
Sorcerer 3
Alchemist 3
Antipaladin 3
Investigator 3
Transmutation
See 120 ft. in total darkness.
Class Levels:
Hunter 4
Ranger 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Antipaladin 4
Investigator 4
Necromancy
Prevents target from dying due to hit point damage.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Necromancy
Grants bonuses against death spells and negative energy.
Class Levels:
Druid 5
Witch 4
Cleric 4
Hunter 5
Oracle 4
Paladin 4
Alchemist 4
Warpriest 4
Inquisitor 4
Evocation
Electricity damages your attackers.
Class Levels:
Magus 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Conjuration
The target becomes temporarily immune to disease.
Class Levels:
Druid 2
Witch 1
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Investigator 2
Transmutation
Extract doesn't come into effect until you want it to.
Class Levels:
Alchemist 5
Investigator 5
Conjuration
Stops poison from harming subject for 1 hour/level.
Class Levels:
Bard 2
Adept 2
Druid 2
Skald 2
Witch 2
Cleric 2
Hunter 1
Oracle 2
Ranger 1
Shaman 2
Paladin 2
Alchemist 2
Warpriest 2
Inquisitor 2
Conjuration
As delay poison, but you may divide the duration among creatures touched.
Class Levels:
Bard 3
Druid 3
Skald 3
Witch 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Paladin 3
Alchemist 3
Warpriest 3
Inquisitor 3
Investigator 3
Divination
Reveals hidden doors within 60 ft.
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Divination
Allows "listening" to surface thoughts.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Inquisitor 2
Divination
Reveals undead within 60 ft.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Alchemist 1
Warpriest 1
Inquisitor 1
Evocation
Inflicts 1d8/level energy damage to all creatures within 15 ft.
Class Levels:
Magus 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Elementalist Wizard 4
Divination
Reveals deliberate falsehoods.
Class Levels:
Witch 4
Cleric 4
Oracle 4
Paladin 3
Alchemist 4
Warpriest 4
Inquisitor 4