Illusion
Negates sound in 20-ft. radius.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Antipaladin 2
Illusion
Creates minor illusion of your design.
Class Levels:
Bard 1
Magus 1
Skald 1
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
Use a scarf as a shield or whip.
Class Levels:
Bard 2
Skald 2
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Illusion
Creates partially real double of a creature.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Illusion
Creates a double of a weak creature.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Evocation
Hot wind does 4d6 damage, fatigues those damaged, and knocks creatures prone.
Class Levels:
Druid 6
Magus 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Necromancy
Animate and possess your own skin as if it were a separate creature.
Class Levels:
Witch 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Investigator 2
Necromancy
Touch attack deals 12d6 +1 per level.
Class Levels:
Witch 6
Cleric 5
Oracle 5
Shaman 6
Warpriest 5
Antipaladin 4
Enchantment
Puts 4 HD of creatures into magical slumber.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Enchantment
Causes creature to move while asleep.
Class Levels:
Witch 4
Inquisitor 4
Conjuration
Hampers vision and movement.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Arcanist 3
Sorcerer 3
Bloodrager 3
Elementalist Wizard 3
Conjuration
Wave boosts creature's speed.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Bloodrager 2
Elementalist Wizard 2
Transmutation
One subject/level takes only one action/round, -1 to AC, Reflex saves, and attack rolls.
Class Levels:
Bard 3
Magus 3
Skald 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 2
Bloodrager 3
Enchantment
Target is distracted by its sense of self.
Class Levels:
Bard 3
Skald 3
Witch 5
Wizard 5
Arcanist 5
Sorcerer 5
Transmutation
Transforms wood into snakes to fight for you.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 6
Warpriest 5
Transmutation
Create 1 dragon firework/level.
Class Levels:
Bard 2
Skald 2
Wizard 1
Arcanist 1
Sorcerer 1
Transmutation
Creates a magic booby trap.
Class Levels:
Druid 3
Hunter 2
Ranger 2
Transmutation
Turns stone to clay, or dirt to sand or mud.
Class Levels:
Druid 2
Hunter 2
Conjuration
Blocks vision and slows movement.
Class Levels:
Magus 4
Witch 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Elementalist Wizard 4
Conjuration
Creates tangible music note.
Class Levels:
Bard 1
Skald 1
Enchantment
Forces targets to attack each other.
Class Levels:
Bard 5
Skald 5
Evocation
Sound moves targets away from you.
Class Levels:
Bard 4
Skald 4
Wizard 5
Arcanist 5
Sorcerer 5
Abjuration
Reduce the berserk chance of a construct.
Class Levels:
Cleric 4
Oracle 4
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 4
Necromancy
Traps newly dead soul to prevent resurrection.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Shaman 9
Wizard 9
Arcanist 9
Sorcerer 9
Warpriest 9