A nauseated creature is overcome with stomach distress and can barely function. It is more debilitating than sickened — a nauseated creature cannot attack at all.

Effects

  • Can only take a single move action per turn — no standard actions, no full-round actions, no swift or immediate actions beyond the move.
  • Cannot attack, cast spells, concentrate on spells, or do anything else that requires a standard action or more.
Nauseated vs. Sickened. Sickened applies –2 penalties but the creature can still act normally. Nauseated is far more crippling — the creature is reduced to movement only. Effects that grant immunity to one do not necessarily grant immunity to the other.

Ending the Condition

  • Nauseated with a limited duration ends when that duration expires.
  • Neutralize poison or delay poison can end nauseated caused by poison.
  • Remove disease can end nauseated caused by disease.
  • Heal and restoration can remove ongoing nauseated conditions.

Related Conditions

  • Sickened — lesser version; –2 penalties but the creature can still act normally.
  • Staggered — also limits the creature to one move action per turn, but for different reasons.

Common Sources

Stinking cloud (Fort save or nauseated for duration in cloud + 1d4+1 rounds after); nauseate (spell); certain poisons and disease effects; symbol of weakness; some monster special attacks (ghoul paralysis on a failed secondary effect, certain aberration auras). Constructs, undead, and creatures without a Constitution score are typically immune to nauseated.