Nauseated
A nauseated creature is overcome with stomach distress and can barely function. It is more debilitating than sickened — a nauseated creature cannot attack at all.
Effects
- Can only take a single move action per turn — no standard actions, no full-round actions, no swift or immediate actions beyond the move.
- Cannot attack, cast spells, concentrate on spells, or do anything else that requires a standard action or more.
Nauseated vs. Sickened.
Sickened applies –2 penalties but the creature can still act normally.
Nauseated is far more crippling — the creature is reduced to movement only.
Effects that grant immunity to one do not necessarily grant immunity to the other.
Ending the Condition
- Nauseated with a limited duration ends when that duration expires.
- Neutralize poison or delay poison can end nauseated caused by poison.
- Remove disease can end nauseated caused by disease.
- Heal and restoration can remove ongoing nauseated conditions.
Related Conditions
- Sickened — lesser version; –2 penalties but the creature can still act normally.
- Staggered — also limits the creature to one move action per turn, but for different reasons.
Common Sources
Stinking cloud (Fort save or nauseated for duration in cloud + 1d4+1 rounds after); nauseate (spell); certain poisons and disease effects; symbol of weakness; some monster special attacks (ghoul paralysis on a failed secondary effect, certain aberration auras). Constructs, undead, and creatures without a Constitution score are typically immune to nauseated.