Illusion
Skull acts as magic mouth, listeners are shaken.
Class Levels:
Witch 3
Enchantment
Nauseates target.
Class Levels:
Bard 2
Skald 2
Enchantment
Nauseates multiple targets.
Class Levels:
Bard 5
Skald 5
Evocation
Your bombs create a cage of force that traps creatures inside the bomb's splash radius.
Class Levels:
Alchemist 6
Investigator 6
Transmutation
Touch attack slows target, 1d4 Dex damage.
Class Levels:
Wizard 4
Arcanist 4
Sorcerer 4
Bloodrager 4
Elementalist Wizard 4
Enchantment
Makes an animal come to you.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Conjuration
Summon your construct to you.
Class Levels:
Cleric 8
Oracle 8
Wizard 8
Arcanist 8
Sorcerer 8
Warpriest 8
Evocation
Calls down lightning bolts (3d6 per bolt) from sky.
Class Levels:
Druid 3
Hunter 3
Shaman 3
Evocation
As call lightning, but 5d6 damage per bolt.
Class Levels:
Druid 5
Hunter 5
Shaman 5
Enchantment
Calms 2d4 + level HD of animals.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Shaman 1
Enchantment
Calms creatures, negating emotion effects.
Class Levels:
Bard 2
Skald 2
Cleric 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Evocation
Creates a shelter around a campfire.
Class Levels:
Bard 3
Druid 2
Skald 3
Hunter 2
Ranger 2
Wizard 3
Arcanist 3
Sorcerer 3
Elementalist Wizard 3
Conjuration
Wasp swarm defends or carries you.
Class Levels:
Druid 4
Witch 4
Hunter 4
Enchantment
Causes target to be shaken and cower.
Class Levels:
Inquisitor 2
Enchantment
As castigate, but affects multiple creatures.
Class Levels:
Inquisitor 5
Abjuration
Does 2d8 damage +1/level (max +15) to creature and dispels an effect.
Class Levels:
Inquisitor 3
Transmutation
Subject gains +4 to Dex for 1 min./level.
Class Levels:
Bard 2
Adept 2
Druid 2
Magus 2
Skald 2
Hunter 2
Ranger 2
Wizard 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Bloodrager 2
Transmutation
As cat's grace, affects 1 subject/level.
Class Levels:
Bard 6
Druid 6
Magus 6
Skald 6
Hunter 6
Wizard 6
Arcanist 6
Sorcerer 6
Summoner 4
Necromancy
A creature of 5 HD or less flees for 1d4 rounds.
Class Levels:
Bard 1
Adept 1
Skald 1
Witch 1
Cleric 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Bloodrager 1
Inquisitor 1
Antipaladin 1
Conjuration
Burst deals 1d6 acid/level and lingers.
Class Levels:
Wizard 7
Arcanist 7
Sorcerer 7
Transmutation
You gain a +4 competence bonus on Acrobatics and Climb checks and to CMD.
Class Levels:
Druid 2
Hunter 2
Wizard 2
Arcanist 2
Sorcerer 2
Alchemist 2
Bloodrager 2
Investigator 2
Evocation
1d6/level damage, 1 more bolt/level.
Class Levels:
Magus 6
Witch 7
Wizard 6
Arcanist 6
Sorcerer 6
Elementalist Wizard 6
Evocation
Creates a floating chain of force.
Class Levels:
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Bloodrager 3
Evocation
This spell functions like chain lightning, except the spell deals fire damage instead of electricity damage.
Class Levels:
Magus 6
Wizard 6
Arcanist 6
Sorcerer 6